CV
Contact Information
| Name | Skanda Bhairava |
| Professional Title | Student |
| skandabhairava@gmail.com | |
| Location | Bengaluru, Karnataka |
Professional Summary
A Computer Science Student who is interested in Distributed Systems, HPC, AIML.
Experience
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2025 Mysuru, India
Software Engineer intern
Kaynes Technology
Proactively designed and shipped two internal tools for RFID configuration and UI debugging,
- Design internal tools.
Education
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2023 - 2027 Bengaluru, India
B.Tech in Information Technology (Honors)
Manipal Institute of Technology Bengaluru
Information Technology
Awards
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2026 Best Research Poster Award, Turinger Symposium
Manipal Institute of Technology, Bengaluru
Received the Best Poster Award for research, at the Turinger Symposium, Manipal Institute of Technology Bangalore, February 2026.
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2026 Hackathon Finalist
HCL GUVI ยท AI Impact Summit 2026, Delhi
Our team was placed in the top 2% in the HCL GUVI hackathon for developing a Honeypot to extract details from a Scammer in a textual environment.
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2024, 2025 Manipal Achievers Scholarship (Dean's List)
Manipal Academy of Higher Education
Received the Manipal Achievers Scholarship in 2024 and 2025 for maintaining a CGPA of 9.26 out of 10.
Publications
Skills
Interests
Projects
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HierarchicalFLSim
Built a configurable Hierarchical Federated Learning simulator used to experiment with flexible topology, Non-IID distributions, client dropout and custom aggregation algorithms. The simulator also helps validate Cost model for hierarchical training.
- Python
- RayCore
- Systems
- Simulation
-
Leaf Disease Detection
Developed a lightweight CNN that performed better than baseline architectures (AlexNet, DeepNet) on a leaf disease dataset in important metrics.
- Python
- Pytorch
- Machine Learning
-
DragonCommissions
Co-founded a plugin development hub that built 100+ custom plugins for gaming creators. Coordinated a team of around 20 developers, and handled client requirements for around 10+ creators. I also built internal automation tools and pipelines that made development workflows efficient.
- Python
- Automation
- AWS
- Management
-
Raytracer
Implemented a 3D Ray Tracing Engine from scratch in C++ using hand-derived math, multithreading and a custom Pixel Representation Format.
- C++
- Multi-Threading
- Graphics